Physical Shaders

Phys­i­cal­Shaders is my col­lec­tion of shaders designed to pro­duce pho­to­re­al­is­tic results based on research of the phys­i­cal prop­er­ties of sur­face mate­ri­als and cam­era optics.

The shaders are fine-​​tuned to com­ple­ment each other and offer best results when used in com­bi­na­tion. For exam­ple, using the Phys­i­cal­Cam­era with a Phys­i­cal­Light will by default pro­duce phys­i­cally cor­rect light­ing com­pa­ra­ble to the out­put of a 100W light bulb pho­tographed at ISO 100, f8, 1100.

All shaders expect the scene to be mod­eled to scale for accu­rate results.