ReptileVariation

The Rep­til­e­Vari­a­tion shader can be used to ran­dom­ize attrib­utes such as color, hue, sat­u­ra­tion, bright­ness and tint of any other mate­r­ial or object.

ReptileVariationReptileVariation

Rep­til­e­Vari­a­tion ran­dom­izes spec­i­fied attrib­utes on a per object basis. This is very use­ful to intro­duce ran­dom­ness and vari­a­tion into a scene with­out cre­at­ing hun­dreds of dis­tinct shaders for each and every small variation.

Usage

Grassy fields, messy book­shelves or rocky land­scapes can eas­ily be improved with a lit­tle added diver­sity and ran­dom­ness from this shader.