As previously announced, here’s the first release of my new tone mapping plug-in for After Effects, Atlas.
The release is buggy and probably not fit for production, but it’s open-source so I hope to get some help to bring it up to speed! Atlas is released under the free GPL license.
This release is Windows only for now… however, the full source code is included, which means that anyone with more time on their hands than me can feel free to compile a Mac version. I didn’t try it myself, but there’s no reason why it shouldn’t run on Mac OS X.
To compile the code you will need to download and link with the After Effects SDK. For legal reasons I unfortunately cannot distribute these files with Atlas. The required pfstmo libraries are included with the download, however.
The code is not yet well documented, but the plug-in itself is just about as simple as it gets, so you should find your way around easily if you’re familiar with the SDK.
Hints on usage
If you’re not familiar with the concept of tone mapping, Wikipedia has a good introduction that should give you an idea of the use and functionality of this versatile technique.
Please note that for obvious reasons the effect is most useful in 32-bit color mode with 32-bit source images. It will work in lower modes but the resulting effect might not be what you expect.
Please go ahead and download Atlas and then let me know in the comments if you come across any bugs or have other suggestions!