After two long years of internal use and continued development I’m finally making a new version of my popular Normality software publicly available.
Normality is a free plug-in for Adobe After Effects that uses normal passes to accomplish various lighting effects such as diffuse and specular lighting, toon shading, reflections and refractions and more in real-time directly in After Effects.
In the meantime the software has matured while being in constant development and seeing heavy use over at Studio Lampion and a couple of other production houses, but I’ve been holding back on the public release for various reasons.
Mac OS X Support
And now, thanks to kind and generous donations from Christopher Wiedswang and James Redmond, there’s finally a version for Mac OS X as well as Windows!
What’s New
Normality 3 integrates all previously separate effects into a single plug-in to reduce clutter and the overhead of running several instances of the software at the same time.
Then there’s the new Normality 3 User Guide which should get you started with the in’s and out’s of the software and its numerous functions.
Other new features include full floating-point (32-bit) support, toon shading, rim lighting and support for depth passes besides the obligatory normal pass.
Please head over to download the free Normality 3 and let me know how it’s working for you.